His PhD (1965-1977) is from MIT in man-machine systems with Thomas Sheridan,
applying information and control theory to measuring human-operator
work-load in manual control tasks. As a graduate student he won MIT's
top
teaching award, the Goodwin Medal and built kinetic sculpture at the
Center
for Advanced Visual Studies.
At Xerox (1978-1986) he participated in testing and refining the Xerox
Star
graphical user interface. For seven years, he taught "Graphical User
Interface Design", "Graphic Invention for User Interfaces" and "Scenerios
for Observation and Invention" as tutorials at the ACM SIGCHI conference
and
participated in developing the ACM SIGCHI Curriculum recommendations.
From 1986-1992, he worked as a design consultant with Bill Moggridge
at
IDTwo and IDEO to bring graphical user-interfaces into the product
design
world; he started calling it "interaction design" instead of "user-interface
design".
At Interval Research (1992-2000), he directed research and design for
collaboration, tangibility and music. At Stanford, during that time,
he
worked with Terry Winograd to establish a studio course on Human-Computer
Interaction Design which he taught for five years.
Since 2000, he has been a part-time lecturer at CCRMA, the Center for
Computer Research in Music and Acoustics, at Stanford, teaching
a course on designing input devices. Also, he lectures in Computer
Science for the HCI Studio course.
Links:
I was on the steering committee for a school in Italy: Interaction Design Institute Ivrea
CHI Studio at Stanford CS Department
Center for Computer Research in Music and Acoustics
A Stanford lecture on Interaction Design.
A paper on testing for redesign of the Microsoft mouse.